2/20/2024 0 Comments Leper skills darkest dungeon![]() For example, the Leper might get +SPD for one round, or move one or two positions up (also making Purge usable from the third row)įor the Occultist, he might be fine since his -DMG modifier isn't as big, but the Plague Doctor, with a -100% DMG modifier, might do better with hitting all enemies with a -PROT or -Blight resistance debuff. What I feel, is that these skills need something else than a movement change. Most of the time I settle with either just "killing" one corpse with the Leper to move an enemy one position up, or just attack the remaining enemies with the Occultist or Plague Doctor since they can reach any row most of the time. So you do minimal damage and you move an enemy to or from one of the two remaining positions, or not at all. It retains all of the regular Bosuns skills, however they are stronger, as well as having a unique move from Bosuns. The Hull Keeper is unique in that it is an elite enemy, replacing and upgrading the Bosun. I think this is quite an ineffective skill since most of the time you will be clearing corpses once two or more are on the battlefield. The Hull Keeper is an elite Fisherfolk enemy found in Darkest Dungeon II encountered only in The Shroud. They're all coupled with movement skills and with lowered damage modifiers. Command) and those who deal with it via Intimidate. ![]() In my experience there are really only two types of Leper: those who deal with Blind via Combo (or other ally skills, e.g. I've been trying group setups with the Occultist, Leper, and Plague Doctor, utilizing their clear corpse skills respectively. If you want to clear Blind with Lepers action, then Purge and Intimidate will work as long as you only have one stack. ![]()
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